using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class SceneLoader : MonoBehaviour
{
[SerializeField] int startScene = 0;
public void LoadNextScene()
{
int currentSceneIndex = SceneManager.GetActiveScene().buildIndex;
SceneManager.LoadScene(currentSceneIndex + 1);
}
public void ReturnStartScene()
{
SceneManager.LoadScene(startScene);
}
public void QuitGame()
{
Application.Quit();
}
public void LoadGameOver()
{
SceneManager.LoadScene(2);
}
}
Friday, September 20, 2019
Scene Loader in Unity
For loading scenes:
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